
声艺soundcraft+efx12&efx8调音台使用手册.pdf
44页1 User GuideUser GuideUser GuideUser GuideUser Guide TM TM 2 © Harman International Industries Ltd. 2007 All rights reserved Parts of the design of this product may be protected by worldwide patents. Part No. ZM0356-02 Soundcraft is a trading division of Harman International Industries Ltd. Informa- tion in this manual is subject to change without notice and does not represent a commitment on the part of the vendor. Soundcraft shall not be liable for any loss or damage whatsoever arising from the use of information or any error contained in this manual. No part of this manual may be reproduced, stored in a retrieval system, or transmitted, in any form or by any means, electronic, electrical, mechanical, optical, chemical, including photocopying and recording, for any purpose with- out the express written permission of Soundcraft. Harman International Industries Limited Cranborne House Cranborne Road POTTERS BAR Hertfordshire EN6 3JN UK Tel:+44 (0)1707 665000 Fax:+44 (0)1707 660742 E our products have been designed to be almost transparent, allowing this process to breathe. 2) Whether performing or recording, time is a very expensive and rare commod- ity. Our products have a user interface which is recognised by millions to be the industry standard because of its efficiency. The sonic qualities of our products are exemplary - some of the same circuits which are used on our most expensive consoles are employed in the EFX, bring- ing you the great Soundcraft quality in a small format console without compro- mise. You will also be glad to know you have a one year warranty with your product from the date of purchase. The EFX has been designed using the latest high- end software based engineering packages. Every console from Soundcraft has been proven to stand up to all the stress and rigours of modern day mixing environments. The entire EFX is manufactured using some of the most advanced techniques in the world, from high density surface mount PCB technology, to computer aided test equipment able to measure signals well outside the range of normal hear- ing. As each console passes through to be quality checked before packing, there is also a human listening station. Something we have learnt over the years is that the human touch counts - and only by using people can you ensure the product meets the high demands of the user. ADVICE FOR THOSE WHO PUSH THE BOUNDARIES Although your new console will not output any sound until you feed it signals, it has the capability to produce sounds which when monitored through an ampli- fier or headphones can damage hearing over time. Please take care when working with your audio - if you are manipulating controls which you don’t understand (which we all do when we are learning), make sure your monitors are turned down. Remember that your ears are the most impor- tant tool of your trade, look after them, and they will look after you. Most importantly - don’t be afraid to experiment to find out how each parameter affects the sound - this will extend your creativity and help you to get the best from your mixer and the most respect from your artists and audience. 8 OVERVIEW THE 60-SECOND GUIDE 1 MIC INPUT (XLR)Connect Microphones here. If you are using a condenser mic, ensure phan- tom power is supplied by pressing the switch at the top of the master sec- tion. WARNING: Do Not apply Phantom Power before connecting a microphone. 2 LINE INPUT (¼” Jack)Connect Line level sources here, e.g. Synth, Drum Machine, DI etc. 3 INSERT POINT (¼” Jack)Connect Signal processors here, e.g. Compressor, Gate etc. 4 GAIN CONTROLAdjust this to increase or decrease the level of the incoming signal. 5 EQ STAGEAdjust these controls to change the signal tone (the character of the signal). 6 AUX 1 SENDAdjust this control to change the level of the signal to an artist’s monitors (headphones/in-ear/stage monitors). Aux 1 is globally switchable pre/post fade. 7 FX SENDThis control sets the level of the post-fade signal being sent to the FX bus; from there it is routed to the FX processor. 8 PAN CONTROLUse this control to position the signal within the stereo field. 9 MUTE SWITCHWhen this is pressed you will hear no signal from the channel (post-mute signals). To get you working as fast as possible, this manual begins with a 60-second guide. Here you can find quick information on any feature of the console. 9 10 PFLWhen pressed the signal will appear on the monitor and headphone outputs - use this to monitor the post-EQ signal from the channel. 11 PEAK LEDThis is used to indicate that the signal is close to distorting (clipping) on a specific channel. 12 INPUT CHANNEL FADERThis is used to control the level fed to the Mix Bus and post-fade sends. 13 MIX OUTPUTS (XLR) from there it is routed to the FX processor. 8 PAN This control sets the amount of the channel signal feeding the Left and Right MIX buses, allowing you to move the source smoothly across the stereo image. When the control。
