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Nvidia-公司翻译词汇.docx

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    • Nvidia 公司翻译词汇由许建应整理 2022年5月 32 bit Z/stencil buffers 32位Z/模板缓冲 3D graphic solutions 三维图形解决方案480i component scan 480i隔行扫描9-pin-to-component output cable 9芯重量输出电缆a 16:9 expect ratio 16:9长宽比a 3D hair texture volumeadaptive de-interlacing engine 自适应反交叉引擎add in card manufacture 插卡制造商advanced zoom features for detailed editing 高级缩放特性AGP card AGP卡alpha, red,green and blue (ARGB) 阿尔法通道红绿蓝anisotropic filtering 各向异性过滤antialiasing setting 抗锯齿设点application extensions for Microsoft Internet Explorer & Microsoft Office IE/MC应用程序扩展功能auto pre-charge 自动预装载back buffer 后台缓冲bilineer or trilinear texture filtering 双线性或三线性纹理过滤binormal 3D vectors 双法向3D矢量bit depth 位深度bit map 位图buffers 缓冲区clock cycle 时钟周期clone mode 克隆模式color data 颜色数据color space conversion (CSC) 颜色空间转换concentric shell 同心壳层content scrambling system CSS 内容播散系统crossbar architecture 穿插式内存掌握器架构crossbar-based memory controller 穿插内存掌握器depth complexing 深度复来性Detonator XP software architecturedigital vibrance control 数码光明掌握disk images 磁盘镜象display refresh 显示刷新double data rate (DDR) 双数据率dual 350MhzDual CRT pipesdual vertex shaders 双顶点着色引擎dynamic random access memories (DRAMs) 动态随机存取存储器fast clearing of Z buffers 快速Z缓冲去除fast Z- clar 快速Z轴数据清零flat pannel display 平板显示flicker 抖动frame per second 帧率frame rate 帧速率front frame buffer 前台帧缓冲full screen antialiasing 全屏抗锯齿效果fur with per pixel lighting 单象素光照的皮毛效果game console 嬉戏掌握台gamma characteristicsGeForce 3 Titaniumgeometry buffer 几何缓冲gradationgraphic boards 图形板graphic process unit 图形处理器hardware subpicture alpha blending 硬件子象素alpha混合HD component output 高清楚度重量输出instruction sets 指令集inverse discrete cosine transform (IDCT) 逆离散余炫inverse guantization (IQ) 逆量子化jaggies 锯齿Lightspeed Memmory Architecture II (LMAII) 其次代光速内存架构local graphics memory 本地显存lossless Z-buffer compression 无损Z缓冲压缩low cost Vantaluminance and chrominance information 亮度和色度信号master sync generator 主同步发生器memory bus bandwidth 内存总线带宽mobile workstation GPU, Quadro 2 移开工作站图形处理器motion compensation 运动补偿multi texturing 多重贴图multiple texture maps = mip maps 若干映射图muti-display functionality 多屏显示功能navigation of the DVD DVD导航nForce Integrated Graphics Processor (IGP) Nforce 集成图形处理器nForce Media and Communications Processor (MCP) Nforce 媒体和通信处理器normal tangent 法向切线Northbridge/southbridge chipset architecture 北桥/南桥芯片集架构NVIDIANvidia custom thermal system NVIDIA专用散热系统NVIDIA personal cinema NVIADIA 个人*Nview multidisplay technology 多屏显示技术offloading the CPU 减轻CPU的负担page management 页治理parsing of the data stream 数据流解析pasterized 马赛克patches 片面personal video recorder 个人视频录象机phosphors = display 显示pixel fill rate 象素填充速度pixel reads 象素读取pixel rendering 像素渲染pixel shaders 象素着素pixel writes 象素回写polygons 多边性primitive, vertex, texture, and pixel information 图元数据,顶点数据programmable matrix palette skinning 可编程矩阵调色板作皮progressive-scan 逐行扫描project 映射Quad Cache memory caching sybsystem 4内存高速缓存子系统quincunxsample position 取样位置scale 缩小setup files for users 用户设置属性文件shadow bufferspan mode 分屏模式subpixel 子象素surface frame 外表帧temporal quantizatim errorstexel 纹理元素texture caching 高速纹理缓存texture mapping 纹理贴图texture reads 纹理读取texture sample 纹理样本texture sharpening 纹理锋利度增加texturing 材质贴图the diagonal edge of an objecttime-shifting 时间平移tri-level sync 三极同步undersampling 取样缺乏unified driver architecture UDA 统一驱动架构vertex and pixel shadingvertex deformation 顶点变形vertex normal 顶点法线video processing engine 视频处理引擎(VPE)viewing vector 视点矢量Z-Correct bump mapping Z-correct凹凸纹理Z-occlusion culling Z轴闭塞图元剔除Z-value Z值。

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