2023年角色扮演游戏开发.docx
34页角色扮演游戏开发 摘要 目前,互联网+的全球化,游戏热潮早已经席卷全球,游戏的开发以及维护成为了一个行业,在游戏这个产业中 RPG 游戏(角色扮演游戏)无疑扮演的是一个至关重要的角色,为适应游戏行业的发展需求而提出本课题本论文首先对 RPG 游戏进行概述,粗略的介绍 RPG 游戏的制作意义及行业发展前景其次对游戏的开发软件 Unity 3D 以及开发语言进行简单的介绍最后对游戏的构思、制作流程、素材、地图、模型、渲染、音效、事件处理、脚本编辑和游戏测试等做了详细阐述,对游戏的开发过程设计思路、构架做了详细的说明以及玩家操作游戏的功能键做了比较详细的介绍 关键词: RPG 游戏;Unity 3D;事件处理;脚本编辑 Absract At present, the Internet amp;quot;+amp;quot; globalization, the game boom has long been sweeping the world, the game development and maintenance has become an industry in the game industry RPG (role-playing game) game is undoubtedly playing a vital role , In order to meet the development needs of the game industry and put forward the subject. This paper first summarizes the RPG game, and introduces the production significance of RPG game and the development prospect of the industry. Second, the game development software Unity 3D and the development language for a brief introduction. Finally, the game concept, production process, material, map, model, rendering, sound effects, event handling, script editing and game testing made a detailed description of the game development process design ideas, the structure of a detailed description and the player operation The game"s function keys to do a more detailed description. Keywords: RPG game; Unity 3D; event handling; script editing 目录 摘要 .................................................................................................................................................. I Absract ........................................................................................................................................... II 1 绪论 ............................................................................................................................................. 1 1.1 什么是 RPG 游戏 ............................................................................................................. 1 1.2 游戏制作的意义 ............................................................................................................... 1 1.3 RPG 特性 ........................................................................................................................... 1 1.4 系统要求 ........................................................................................................................... 2 2 技术支持 ..................................................................................................................................... 3 2.1 PhotoShop .......................................................................................................................... 3 2.2 3DsMax .............................................................................................................................. 3 2.3 Unity3D 简介 ..................................................................................................................... 3 2.4 脚本语言 ........................................................................................................................... 3 3 需求分析 ..................................................................................................................................... 4 3.1 功能性需求 ....................................................................................................................... 4 3.3 场景需求 ........................................................................................................................... 4 3.3.1 地形 ......................................................................................................................... 4 3.3.2 Player 属性 ............................................................................................................... 5 3.3.3 Enemy 属性 .............................................................................................................. 5 3.4 交互需求 ........................................................................................................................... 6 3.4.1 任务 ......................................................................................................................... 6 3.4.2 商店 ......................................................................................................................... 6 3.4.5 背包 ......................................................................................................................... 7 3.5 设计可行性 ....................................................................................................................... 7 4 详细设计 ..................................................................................................................................... 9 4.1 情节 ................................................................................................................................... 9 4.2 场景 ................................................................................................................................... 9 4.2.1 场景搭建 .........................................................................。





