
本科毕业论文-女性“他者”地位反思在交互艺术呈现.doc
29页SHANGHAI UNIVERSITY毕业设计(论文)UNDERGRADUATE PROJECT (THESIS)女性“他者”地位反思在交互艺术呈现学 院 数码艺术学院专 业 数字媒体艺术学 生姓名 指导教师 起讫日期 上海大学毕业设计(论文)目 录摘 要 ................................................................................................................................................IABSTRACT......................................................................................................................................II绪 论 ................................................................................................................................................1第一章 性别元素在数码作品中的表现 ..........................................................................................31.1 相关案例列举 ......................................................................................................................31.1.1 女性新媒体艺术及对性别的表述 ...........................................................................31.1.2 网络媒介及 App 设计中的性别元素 ......................................................................41.1.3 新媒体平台下的女性意象与话语权 .......................................................................61.1.4 游戏中的女性形象及其引发的冲突 .......................................................................61.2 现状分析 ..............................................................................................................................71.2.1 数码作品对性别差异作出的肯定与尝试 ...............................................................71.2.2 误解与夸大性别差异 ...............................................................................................81.2.3 性别差异表象下的女性“他者”地位 ...................................................................8第二章 交互中的感官体验及身份转换 ..........................................................................................92.1 交互的概念 ..........................................................................................................................92.1.1 交互的构成 ...............................................................................................................92.1.2 交互的效果 .............................................................................................................102.2 互动引发的身份转换 ........................................................................................................102.2.1 从观看者变为视觉内容生产者 .............................................................................102.2.2 身份转换对意识的改变 .........................................................................................10第三章 互动认知与突破“他者”局限 ........................................................................................113.1 女性主义概念 ....................................................................................................................113.2 波伏娃“他者”理论 ........................................................................................................113.2.1“他者”理论来源及概念 ......................................................................................113.2.2 他者的相互相 .........................................................................................................123.2.3 现代女性“他者”处境 .........................................................................................123.2.4 如何寻求突破“他者”局限 .................................................................................123.3 交互艺术带来的机会 ........................................................................................................133.3.1 交互体验与学习认知 .............................................................................................133.3.2 成为创作主体后对女性形象认知转变 .................................................................133.3.3 认知带来对女性地位的省悟 .................................................................................13第四章 “华袍绘”作品设计过程期望与主题关联 ....................................................................144.1 设计构思 ............................................................................................................................144.1.1 设计初衷 ................................................................................................................144.1.2 作品选题与主旨的关系 .........................................................................................154.1.3 交互模式构思 .........................................................................................................154.2“旗袍”元素的选择 .........................................................................................................154.2.1 时代背景下的旗袍 .................................................................................................154.2.2“旗袍”与女性自主意识等的联系 ......................................................................164.3 调研过程 ............................................................................................................................17上海大学毕业设计(论文)4.4 设计过程 ............................................................................................................................174.5 作品成效 .........................................................................................................................。
